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Text File
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1992-09-02
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6KB
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162 lines
Star Trek
The Next Generation
THE GAME
Written By Terry Mc Intosh
SHAREWARE VERSION FULLY REDISTRIBUTABLE
PROVIDED ALL FILES IN THIS ARCHIVE
REMAIN INTACT.
PROGRAM CODE / DOCUMENTATION
(c) Copyright 1989
Micro technologies, Inc.
ALL RIGHTS UNDER COPYRIGHT RESERVED
Program needs at least 1MB memory to run!
********************************************
* BEFORE RUNNING THE GAME PROGRAM CLICK *
* ON THE "CLICK.ME.FIRST" ICON FROM *
* WORKBENCH *
********************************************
Welcome to the world of Star Trek : The Next Generation. This game,
through nearly two (2) years of development, tinkering and 55+ revisions,
takes you far beyond the classic Star Trek Simulator games that have
sprouted up over the years. It was designed to be and is only limited by
imagination.
You are the captain of the USS Enterprise NCC 1701-D, a Galaxy-Class
Starship under the United Federation of Planets. Your mission is to
search the galaxy for new life, and new civilizations, to boldly go where
no one has gone before!
OVERVIEW:
Star Trek:The Next Generation - THE GAME is a multi-player game for the
Commodore Amiga computer. In the shareware version, the multi-player and
animation code has been disabled, although the game is fully playable
and independant without it.
SHAREWARE VERSION:
** SHAREWARE VERSION INITIALIZATION TAKES APROX. 2 MINUTES **
The program mostly self-explanitory. Type 'HELP' from the main menu to
see the command list.
REGISTERED VERSION:
The registered version of this software DOES have the multi-player feature
which allows you to battle another player via your telephone modem or null
modem as well as the graphic animation battle scenes. It features full
ANSI output so that your chosen opponent (wherever they may be) may use an
interlaced 80 column ANSI terminal program to play.
The multi-player version also has the capability to be a 'door' on a
bulletin board system. Again, using ANSI to transform the players
terminal into the game play window.
When used as a door on a BBS, the player may play the game against the
computer (which is usually the case) or as a sysop, you may interject and
engage in 1-on-1 battle.
Registered owners recieve the fully functional version, complete game
manual, rights to free future updates (which are discussed below),
technical support, and announcements on upcoming products.
The REGISTERED version is also 3+ times faster than the SHAREWARE version,
being that it is compiled using the HiSoft Basic Professional software.
This eliminates the annoying waits that come with the AC-Basic software.
To become a registered user, send $20 and completed registration form
below to:
Micro Technologies, Inc.
17226-30th Drive S.E.
Mill Creek, WA 98012-6622
USA
ATTN: Registration
FUTURE PLANS:
Future plans include SkyPix (tm) Graphic Terminal Support (!) for multi
-player and B.B.S. door modes, ULTIMA style exploration of starbases and
planets, and MUCH, MUCH more. Actually, I have so many ideas to add to
this game, it is really impossible to list them all. Although, if you
have any suggestions, feel free to send them in or reach me on one of
these fine bulletin boards:
A-Link BBS (206) 774-4735
A.M.U.G. (516) 234-6046
Hobbit Hole (904) 243-6219
ADDRESS ALL MAIL TO 'Terry Mc Intosh'
Charge up those phaser guns and prepare to go where no one has gone
before!
STAR TREK : THE NEXT GENERATION is (c) Copyright 1987-88-89 Paramount
Films.
SkyPix is (c) Copyright 1988 Incognito Software, Inc.
----------------< CUT ALONG LINE - PLEASE PRINT >----------------
Name : _________________________________________________
Address: _________________________________________________
City, St, Zip: _________________________________________________
Country: _____________ Phone: ( ) _____________
Model Computer: AMIGA 500 / 1000 / 2000 Memory: 512K 1M 2M 3M+
Suggestions: _________________________________________________
_________________________________________________
_________________________________________________
_________________________________________________
Signature _________________________________________________
*REGISTERED* VERSION UPDATES:
------------------------------
06/08/89 -- Compiled Under Hi-Soft BASIC Professional
Generating TRUE 68000 ML Code for 3x SPEED INCREASE
Added 'Save Game' Option
Added Independant Movement Of Enemy Forces
Added Third Patry Enemy Forces - Enemy To ALL
Added Cloaking Devices
06/14/89 -- Modified ANSI Output Graphics
Added Computer Controlled Federation Vessels
Modified 'Save Game' Option
06/21/89 -- Optimized Code For Faster Operation
Improved Program Cosmetics
07/03/89 -- Added Graphic Animation Battle Scenes
Added Digitized Sound Effects
07/13/89 -- Bypassed AC-BASIC 1.3 Bug For SHAREWARE Versions
07/18/89 -- (FINALLY) Fixed Bug Which Caused Sudden Crashes
On Some Machines. (WHEW!)
08/19/89 -- Many New Play Features Added
On-Line Help Added
Re-Optimized Code For Even Faster Operation